Patrol Ascendant Anchors This Week
Destiny 2'south Ascendant Anchors is a collectable introduced in Flavor of the Lost, running between August 2021 to February 2022.
These are purple objects which tin appear in Patrol zones and the Shattered Realm, and are visible from afar thanks to a glowing purple light.
That said, some are easier to find than others - and with each one found, you earn a small amount of Parallax Trajectory.
Reaching sure milestones of Ascendant Anchors found volition besides earn yous Seasonal Milestones - such equally Dominant Anchor.
On this page:
- How the Ascendant Anchor quest in Destiny 2 works
- EDZ Patrol Ascendant Ballast locations
- Tangled Shore Patrol Ascendant Anchor locations
- Moon Patrol Ascendant Ballast locations
- Shattered Realm - Forest of Echoes Ascendant Anchor locations
- Shattered Realm - Debris of Dreams Dominant Anchor locations
- Shattered Realm - Ruins of Wrath Dominant Ballast locations
How the Ascendant Ballast quest in Destiny two works
Ascendant Anchors are introduced to you lot equally part of the weekly Wayfinder'southward Voyage questline, with a step that has you visit one of the patrol areas.
This speedily moves the questline to a Shattered Realm mission, merely is designed to show that Ascendant Anchors are available in the Patrol area for that week - on a rotation between the EDZ, Tangled Shore and Moon.
Each i found with give you 30 Parallax Trajectory, which isn't a lot - but will add up if y'all become hunting for every available location. They reset, too - meaning y'all can visit the aforementioned patrol area multiple times in a flavour once information technology's back on rotation to pick upward their location.
The real finish goal of finding Ascendant Anchors is Seasonal Milestones. Not only are there some for collecting Parallax Trajectory across the game, only the Ascendant Ballast quests in detail take you find a certain number from Patrol destinations and the Shattered Realm.
EDZ Patrol Dominant Ballast locations
The post-obit were made available on Season of the Lost's debut. They will announced every three weeks on rotation around other two Patrol zones, and will reset when they return back on rotation - assuasive yous to collect them multiple times per flavor.
Trostland Dominant Anchors (5 total)
1. The first will be right in forepart of you from the Trostland landing zone fast travel betoken.
2. To the west of the church where Devrim Kay is located is a building on the corner with the upper floors destroyed. You lot should run across the telltale regal beam of light from a distance.
Jump up and take hold of the Anchor.
3. There is i inside the church itself that's in the middle of Trostland, on top of some crates.
4. To the e of the church, on the road away from Trostland towards Terminus East, will be an Anchor visible on meridian of a destroyed building. To attain it, follow the face up of the buildings north opposite the church building to encounter a window.
Leap up, then upwardly once again towards the Ballast.
5. Due north-east from the church building is a destroyed building on the corner. From the correct position, you tin can see the Ballast on the 2nd floor. Leap up and collect information technology.
Sunken Isles Ascendant Anchors (5 total)
ane. From the fast travel indicate, walk a few steps frontwards and y'all tin can see the Ballast on the colina in the most altitude to the s.
2. Head on from the fast travel point, following the track south with the colina to your left. You will run across some other one visible merely opposite the Echion Hold.
iii. Staying outside, head to the s-westward virtually indicate in Sunken Isles, past the entrances to two bases. In the corner, past a channel of h2o that hits a dead end, is a location.
4. These adjacent 2 are easiest if you lot start at the fast travel indicate. Instead of going south like before, caput due west (or correct), taking the very exterior of the expanse around.
You'll laissez passer some islands - the anchor is on one of them. (If it helps, it will exist right next to a possible public upshot location.)
5. Continue going southward-west - just by some lights - until you are at the west-virtually betoken while remaining outside. You volition run across some other past a tree and some crates.
The Gulch Ascendant Anchors (5 total)
1. This is visible every bit shortly every bit you load into The Gulch fast travel point. Look to the right and become over the rock.
2. From the fast travel point, so south-east to discover a road. Adjacent to the overhead sign is truck at the side of the route - if you expect by it, you lot'll run into the light of the anchor through the broken trees.
Head through and take hold of it. (You'll end up at the south-nigh part of the bend, looking at the map, upwardly a cliff).
3. The next one is too on the south curve. From the previous Ballast, y'all can actually see it if you look through the valley.
You lot can make your mode here via that path ahead, or by going back to the road and taking it until the right turn afterwards the span.
4. In the north of the area is a large tunnel. If you lot become due east and continue looking at that northward side, y'all'll see the anchor upward the cliff.
5. Head due east towards The Sludge. On the showtime bend as you get out, you'll meet it high up on the inside on a rock adjacent to a water belfry.
The Sludge Dominant Anchors (4 total)
ane. Travelling from The Gulch, on the within of the bend before you enter the surface area, information technology'll be on a rock.
2. Only in from the due east-nearly road into The Sludge is an anchor by some rusted containers, and next to a possible public effect site.
three. Take the road south from The Sludge to the Outskirts, and information technology'll exist on the inside corner as y'all leave.
4. In the northward of The Sludge is a path leading to a cavern out of the area. It'll exist clearly visible on the left.
Winding Cove Ascendant Anchors (4 total)
Most of these are on the side of the route running betwixt Outskirts and Firebase Hades.
1. Starting from Outskirts and going west, in the north-westward corner there is a dirt path going dorsum on yourself to the south.
On the exterior corner are some rocks. Bound upwards them, and get to the edge.
Here is where you'll find the anchor.
2. In the north-west corner of the main expanse of the Winding Cove, in a higher place the road, is a send embedded high in the cliff. An Ballast is adjacent to it to the left - it should exist visible plenty from the road.
Have the path to the north from the road and climb upwardly the rocks to reach it.
3. On the far westward side of the road, leading out of Winding Cove towards Firebase Hades, stop as the road turns, and climb the rocks loftier above on the inside corner to the south (essentially doing the same as you did on the due east side - doubling back on yourself with the higher path).
At that place isn't a path, only you can get beyond the rocks and broken trees to observe an Anchor to the s.
iv. Finally, get to the Winding Cove fast travel point. On this 'island', but to the north on top of the rocks, is the Anchor.
Tangled Shore Patrol Ascendant Anchor locations
These will announced every three weeks on rotation around other two Patrol zones, and volition reset when they return dorsum on rotation - assuasive you to collect them multiple times per flavour.
Thieves' Landing Ascendant Anchors (8 full)
We're going to collect these from the fast travel point in a clockwise direction.
1. From the fast travel point, turn around and await eastward, round the rock. You should run across it just above.
ii. From the fast travel bespeak, now go round the corner in the other direction, turning left and then yous're facing south. Another volition exist behind the stone at that place.
3. Head to the archway of Spider'southward Lair, which is in the south-westward corner of Thieves' Landing. You lot'll find information technology on the left as you approach.
four. Equally you go north through Thieves' Landing, there volition be a building in the centre of the area, which will be on your correct. The Anchor is situated on the roof.
v. In the far north, on the route to Sorik'south Cut, there is an Ballast out in the open on the left side of the road.
half dozen. In the far north, on the other side of the road leading to Sorik'due south Cut, is some other Anchor a little more subconscious, on the right by a cavalcade and some stone.
7. On the due east side there is an area beyond a set of bridges just earlier some elevators that take you to Four-Horn Gulch. If you take the north span, yous can encounter the Ballast on the cliff border next to a building on the left.
8. Head to the elevators that accept you to 4-Horn Gulch on the east side of Thieves' Landing. Looking to the right, yous can see the Anchor's light in the altitude. You must bound upwards the ledge to reach it.
Sorik's Cut Ascendant Anchors (8 total)
We're going to collect these from the fast travel betoken in a clockwise direction.
1. From the fast travel point, become left (or e on the map) and you'll see the Anchor circular the corner.
2. Running from the fast travel bespeak is a dirt road going south. Caput down here and you lot'll see an Anchor on the correct, at the end.
3. To the south-eastward is a span leading out of the area. The Anchor is on the correct side.
4. Continue along this southern edge, going west, to detect an Anchor backside a small building at the very south.
v. Going s-due east from here - keep the edge of surface area to your left - and next to the giant circular construction is an Ballast.
half-dozen. Go into this southern, round structure to observe one out in the open on the south side.
7. Going north out of the round construction, hug the left cliff face up for an Anchor amidst the rocks.
viii. In the north-west - or directly west of the fast travel betoken - is a series of platforms in front of a cave. In the archway is the Anchor clearly visible.
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Moon Patrol Ascendant Anchor locations
These will appear every three weeks on rotation effectually other two Patrol zones, and volition reset when they return back on rotation - assuasive you lot to collect them multiple times per season.
Sanctuary Ascendant Anchors (5 total)
Nosotros're going to collect these from the fast travel point in a clockwise direction.
1. The first ane is right to your left from the fast travel bespeak in Sanctuary, next to the showtime bridge pillar y'all come across in the vicinity.
two. From there, keep heading straight until you get by the white abandoned outpost. There'southward another 1 subconscious behind the bridge pillar correct before the peak.
three. Taking the white abandoned outpost as reference, caput to its left and follow the path there (which is the connection between Sanctuary and Archer'due south Line). You will stumble upon the anchor about halfway at that place.
4. Render to the white abandoned outpost equally reference, but head to its right this time effectually. Go on moving forrard until you stumble upon the cliff to find another anchor.
5. Taking the fast travel bespeak as reference, y'all will see an anchor to the right on the path to Ballast of Light.
Sorrow's Harbor Dominant Anchors (7 total)
We're going to collect these from the fast travel point in a clockwise direction.
1. The beginning 1 can be seen from the fast travel point. For it, you'll have to head directly sticking shut to the left side of the area until just earlier the first staircase. The anchor is behind a huge infinite boulder.
2. From there, utilise the staircase and you volition notice the second anchor correct away. Get past the commencement ring and caput towards the second staircase, sticking close to the left side in one case more.
3. Don't leave the expanse just still, and instead continue heading forwards and past the first pyre to notice another anchor.
4. Now, you lot're going to go by the massive gate and continue moving forward until you stumble upon the fourth anchor.
5. From where you lot just grabbed the anchor, use that path (sticking to your left) and head backwards (so, in direction to the initial fast travel indicate) to observe another one.
6. At present, exactly from where y'all're standing, you're going to want to caput all the way to the corner in front of you. Heading towards the direction of the fast travel point once again, stick to the left side (don't fall!) until you lot go to the first ring. Then, follow the path on your right, get past the rings and you will end up in front of the anchor.
7. Lastly, in one case more than from the spot where you lot just grabbed the anchor, head towards the fast travel point using the path ahead of y'all - getting right past the ring and slightly farther from the massive rocks in the vicinity.
Shattered Realm - Wood of Echoes Ascendant Anchor locations
The post-obit were made available during Season of the Lost's first week. Non many of these require the Barrier Breach power to access, which is unlocked when you complete the Shattered Realm: Forest of Echoes mission for the first time. This is likewise useful so you understand the layout of the location better when searching for Anchors.
These volition appear every iii weeks on rotation around other two Shattered Realm missions, and will reset when they return dorsum on rotation - allowing you lot to collect them multiple times per season.
1. The first anchor you'll discover is as yous approach the church and the first beacon, at the base of a tree not far from the catacombs.
two. Head to the church building, which is where you'll find the first buoy. Once the encounter is over, turn back to the entrance and use the Bulwark Breach in the corner.
Then rapidly render to the beacon, and use it to leap up onto the support underneath the bulwark, and and so enter. The anchor is here. At present leave past jumping from the roof.
3. From the church, become to the far side ('away' from where you entered the level) where there is a series of ledges going up, with some Taken rings in the far distance. You can see the Anchor just upwards the steps.
(If you are doing Picayune Mysteries, this is on the steps leading up to the Ruins.)
4. Well-nigh the church, up a ledge (in the direction of the 2d beacon) is a small edifice leading down to the catacombs. The anchor is round the back.
5. Near the catacombs archway is a Barrier Breach you can use. Activate it, and so enter the catacombs, dropping downward then hugging the left wall and following the route circular. You lot'll and so find it ahead.
6. Return to the area with the anchor at the base of the tree, which is back past the catacombs. At the far end is a bulwark blocking a cavern.
Employ the Barrier Breach nearby to drop downwardly, where it'll exist on a stone at the end.
vii. Now proceed to the side by side beacon; as a reminder, from the catacombs, follow the cliff edge going back, and you'll see a large tree and so series of floating platforms and a ruined structure in the distance. Go over there.
Once you are in the ruined structure, leap upwards and right to the top corner to find the Anchor.
8. When yous are at the ruined construction where the previous ballast is, go to the cliff border on the right side from where you enter, where you lot'll see a True Sight ability marker.
You lot tin can drop down the cliff here, and follow a path to a cave.
The anchor is on a stone here.
9. Don't leave the expanse but nevertheless! Instead, activate the Bulwark Breach device that is pretty much next to your current spot, head towards the barrier on the other side of the cave, and activate the True Sight device as well.
Hop exterior and follow the floating path upwards to grab some other ballast.
10. Head to the 2nd beacon location. Here to the side is the Mill expanse, with a behemothic waterwheel. The ballast is in the center of the wheel, which you tin admission by jumping up and by the rocks.
eleven. From the second beacon, look directly behind it, with some rocks above (yous volition be looking in the right direction when you lot meet several Taken orbs in the far distance stacked on top of another).
You'll come to a apartment cliff summit. Go right hither, and you'll run into an area far downwards below, with three objects you tin interact with, and the anchor at the far side.
This is the same route you demand to become for the Hallowed Cliffs Piffling Mystery, if that helps narrow it down.
The following were fabricated bachelor during Season of the Lost'due south fourth week. It's recommended that you had previously unlocked Barrier Alienation, True Sight, Safe Passage and Barrier: Enhanced Breach, all function of the Wayfinder'due south Voyage questline, as well the Ager'southward Scepter quest A Hollow Coronation to obtain the exotic weapon.
In add-on, y'all're going to need the Ascendant Sight Wayfinder's Compass upgrade, which will make for additional Ascendant Anchors to appear in the Shattered Realm
12. For this one, y'all're going to head all the style back to the Forest of Echoes starting point. Use the True Sight device on the left side close to the cliff, follow the floating path upwards to the shrine, and and so spring over to the plateau in direction of the church to grab the ballast.
This is the aforementioned road y'all need to get for the Enshrined Little Mystery, if that helps narrow it downwards.
13. From the Crypt, which is located close to the church building and requires Barrier Breach to enter, caput all the way to the expressionless end with the ii devices (Barrier Breach and True Sight). Instead of heading outside the barrier, take the corridor that is just in between them. Halfway through you will notice a glowing rock on the ceiling - shoot at it with Ager's Scepter to unveil a hidden anchor inside.
This is the same route you need to go for the Laid to Residue Trivial Mystery, if that helps narrow it down.
14. After completing The Nighttime Ritual Ascendant Mystery, head within the cavern that has a lantern in the archway, located adequately close to the chest. Go all the way within the corridor and once in the illuminated room, wait above for another glowing rock on the ceiling. Employ Ager's Scepter to break it and catch the anchor inside.
xv. From The Courtyard, close to a cliff that overlooks both the church and the crypt, y'all'll find a Truthful Sight device to utilise. Actuate it to unveil a floating path and grab the anchor at the end.
16. From the Forest of the Echoes' starting point, at that place's an archway to a massive tree that is blocked by a barrier. Use the Barrier Breach exterior, make your way down beneath to find some enemies as well equally a Piffling Mystery, and and so caput outside. Grab the True Sight device and follow the floating path towards another anchor.
This is the same route y'all need to become for the Taken Root Trivial Mystery, if that helps narrow information technology downward.
17. In the pathway that you accept to get to the second beacon, you will encounter a Truthful Sight device on top of the largest floating island. Actuate it to unveil a path upward that will take you to another ballast inside a destroyed log.
18. As you lot are heading to the second beacon (throughout the surface area with the Slowed condition) keep an heart out for another glowing rock on the left side. Once more, use Ager's Scepter to tear information technology open and take hold of the anchor within.
Shattered Realm - Droppings of Dreams Ascendant Ballast locations
Some of the following require for yous to take all Wayfinder's Compass abilities unlocked, including Barrier Alienation, True Sight, Safe Passage, Bulwark: Enhanced Alienation and Sight: Frequency Echoes.
These will appear every three weeks on rotation around other two Shattered Realm missions, and volition reset when they return back on rotation - assuasive you to collect them multiple times per flavor.
The offset four Anchors are more hands reached in sequence.
i. Caput to the first major 'area' (with the spinning platform in the centre) that leads you off to various directions. From the direction of the starting time beacon, plough around and go to the other terminate. At the edge, you should meet the Anchor on the cliff ahead.
2. From this cliffside Anchor, plough around and you should meet some caves below the expanse you just came from, with some 'tedious' areas within. Jump across, articulate the enemies, and hug the left wall and so yous emerge back outside. The Anchor is on the cliff border here.
iii. From this exact location, keep heading forward to find a glowing rock - yous can use Ager's Scepter to destroy information technology and grab the anchor inside.
4. Once you've washed this, caput back to the previous anchor location and expect below - you'll notice another anchor floating in that location. Let yourself fall down to the path below, activate the True Sight device, and utilise the floating path to grab the anchor.
5. Go dorsum inside the cavern network, and make your way to the dorsum, to a tunnel leading down. There is an Anchor in this adjacent room to the left side.
six. From here, continue outside so you lot emerge at a serial of rocky platforms that lead upwardly to the get-go Buoy location (alternatively - y'all can just accomplish this from the primary 'spinning' hub area you started at - whichever works). Equally you lot climb up, y'all plough correct and become up the colina - before you lot plough, cheque left circular the corner first to detect the Anchor.
vii. From the first Beacon location, there is door to the side with a Bulwark Breach. Utilise it to head outside, where on the border is a True Sight (yous need to have completed the mission one time before to activate these). This will generate some platforms, which you can jump across with the Anchor.
8. Go to the surface area with the second Buoy. Opposite this location, there is a ladder passage with thin ledges that you have to awkwardly jump up, eventually taking you to the third and final Beacon. Don't get up it even so, just at the pes of the ladder passage, go circular the back of the platform for the Anchor.
nine. From the location of the 2d beacon, spring towards the large structure inside the destroyed facility, and head to the other terminate of the door on the correct side (which is where you initially came from). There, use the True Sight device and follow the path to grab the anchor.
10. Don't leave the area just yet! Make a quick turn and head towards the cave entrance that is on the opposite end of the True Sight device yous've just used. If yous come across the massive barrier on the ceiling, that's the right spot. Kill any enemies within and utilise the True Sight device to unveil a path towards the anchor.
11. Nobody motility - within the cave, merely on the opposite side of the Truthful Sight device you've simply used, there's an anchor behind the glowing stone. You'll have to use Ager'due south Scepter to destroy information technology.
12. Caput back to the area in front end of the second beacon. Yous're going to head to the 'floor' below of the cylinder-shaped construction, and go around it. On the other side of the gap you lot'll encounter another glowing stone that is waiting for Ager's Scepter to open it.
13. Taking the area of the 2d beacon as starting point, we'll be following the Refined Ability Enigmatic Mystery path every bit reference. Once yous're at The Overlook, simply head forward and you'll run across the anchor halfway through, next to the Truthful Sight device.
fourteen. Don't leave merely yet! Activate the True Sight device to unveil a path that goes effectually the large construction in the area, beneath ground level. We'll be heading there by double jumping and following the floating path. Y'all'll find the anchor in i of the surfaces.
15. For this one, we'll be doing the same path for The Start Dominion Ascendant Mystery. Before or after you fight Kaaskis the Hungerer, keep going just a bit forward from the bulwark door to observe another anchor.
sixteen. From the Harbingers Data Cache location, you will see an anchor on top of the plateau every bit you lot're heading to The Vista.
17. For this one, we'll be doing the same path for The First Rule Ascendant Mystery. Before or later you lot fight Siirnak the Deepwalker, head to the side of the cave that has a lower ground. In in that location you'll find a glowing rock where yous tin use Ager's Scepter to destroy it and catch the anchor.
18. In one case you have lit the two Beacons, head to the location of the third ane. Now go to the far left corner, where at that place's some railings against the edge. If you wait down - you can come across through the basis - there is a cliff you can land on. Drib down and the Anchor will exist to the side. If you miss the cliff equally you fall, then you need to find your mode dorsum upward again via the awkward ladder opposite the second buoy and through the teleporter again!
More than to come in hereafter weekly resets
Shattered Realm - Ruins of Wrath Ascendant Anchor locations
Some of the following require for you to have all Wayfinder's Compass abilities unlocked, including Barrier Breach, True Sight, Safety Passage, Barrier: Enhanced Breach, Sight: Frequency Echoes and Safe Passage: Astral Attunement, in add-on to the Dominant Sight upgrade, which will brand for additional Ascendant Anchors to appear in the Shattered Realm.
These will announced every three weeks on rotation around other 2 Shattered Realm missions, and will reset when they render back on rotation - allowing you to collect them multiple times per flavour.
ane. Once you fight off all the enemy waves of the first beacon alignment, just caput northward to grab the first anchor. You lot can't miss it.
2. From the previous spot, backtrack past the starting point and towards the plateau to use the True Sight device at that place. And so, follow the floating path to grab the anchor.
3. Before leaving the area, actuate the True Sight device on the left side of the first beacon and follow the floating path for some other anchor.
4. After picking up the previous anchor, keep the path towards the other end, which is called The Outer Islands. Activate the Truthful Sight device there and head forward to see another floating path unveil before y'all - this will accept y'all to an ballast.
5. Let'southward return to the location of the start beacon. Now, caput to the right towards the castle-looking structure. You will stumble upon a well - from there, head to the corner with the rocks in front of you. Use Ager'south Scepter to destroy them and take hold of an ballast from inside.
6. Let's keep moving. Head to the floating rocks path. Y'all're going to aim towards that 2nd beacon, only before you lot become there, take a detour to the surface area on the left to find some other anchor.
7. From the exact spot where you just grabbed the previous anchor, climb the floating rocks that form a path towards the 2nd beacon, and yous'll find the thirdone.
viii. From the second beacon location, you volition detect a True Sight device across the beacon itself, just on top of the surface that leads to the cliff. Activate it and make your way to the other stop. Once you arrive, head to the back to detect an anchor.
9. At present, render to the second beacon spot. We're going to start backtracking, starting past heading towards the floating rock path. You may have notice a floating anchor in one of the big surfaces in the middle that was previously inaccessible. Activate the True Sight device and grab it. You can also activate the second device there to apply Rubber Passage and go rid of the slowed status for a few seconds.
10. From the previous ballast, head to the right side and climb your fashion to the path there.
Once y'all get on a apartment surface again and without the slowed condition, proceed heading forward by the massive bones and structures on your left. Yous volition see a door in the vicinity with another structure inside - head there and follow the path down below.
About halfway in that location yous'll see the anchor.
11. Don't go out just yet. Instead, go on heading below until you are on the ring. If y'all wait to your left, yous will see another ballast fairly close to that spot.
12. From the spot you just grabbed the anchor, yous will notice a glowing rock on the contrary side. Employ Ager's Scepter to destroy it and grab the anchor inside.
thirteen. Return to the area you simply came from and caput all the style shut to the tower that tin be seen from the first buoy location. There, go along moving frontward until you lot stumble upon a True Sight device. Activate it and follow the floating path upwards to grab an ballast. These are the same steps that you demand for the Turret Treasure Niggling Mystery, in case information technology helps.
xiv. From here, stick to the path to the left - you will see a Barrier Breach device on the other end. Grab it and caput all the way dorsum to the room with the large structure in the middle.
At that place, actuate the True Sight device, leave outside through the barrier, and follow the path upwards to grab an ballast.
fifteen. At present, it's time to head back all the style to the first beacon area. To the left of the beacon y'all volition encounter a True Sight device. Activate it and and so follow the floating rocks for another anchor.
16. During the Lord of the Undercroft Dominant Mystery (accessing the tower to the correct of the first beacon location afterward adjustment both beacons beforehand), catch the anchor that is on the other side of the pit in the room with Xivu Arath.
17. Taking the previous spot as a starting point, caput downward the pit and, in one case on footing level, grab the ballast nearby.
For this one, we'll be following the aforementioned path as the Light the Way Ascendant Mystery, since it volition take united states to the Warbringer'southward Tower. Upon your inflow, take downwards the Soulfire Exarch and so it doesn't go far the way. Then, yous want to look to your left, where you lot'll observe a True Sight device. Become ahead and actuate it. From here, just follow the floating path towards the anchor.
More to come in future weekly resets!
Patrol Ascendant Anchors This Week,
Source: https://www.eurogamer.net/destiny-2-ascendant-anchor-locations-ascendant-ballast-8005
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